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Moskito Spiele, Familienspiel ab 8 Jahre, 30-40 min.

Für die Spieler geht es um Gerichte, die in der eigenen Pfanne brutzeln müssen, bis sie fertig sind. Das Gericht muß auf die richtige Temperatur erhitzt werden, und die richtigen Zutaten müssen in die Pfanne. Keinesfalls mehr als drei Zutaten einer Sorte, sonst ist das Essen verwürzt und reif für die Mülltonne. Das Würzen ist der besondere Gimmick: Mit dem richtigen Schwung rieselt, kleckert, klotzt aus kleinen Gewürzfläschchen die erforderliche Menge Gewürz. Meistens muß man mehrfach würzen, immer mit dem Risiko, drei oder mehr Gewürze in die Pfanne zu bekommen. In jedem Fläschchen findet sich neben dem gewünschten Gewürz immer auch Salz, was regelmäßig zu versalzenem Essen führt. Dieses Spiele sorgte bereits im Vorfeld und auch auf der Messe für Aufsehen. Ungewöhnliches Spielmaterial und Abläufe stehen dabei im Vordergrund.


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Zoch Verlag, ab 4 Jahre, ca. 20 min.

Die Geschichte vom Wolf und den sieben Geißlein stand Pate für dieses einfache, aber nicht zuletzt auch wegen seines schönen und ungewöhnlichen Materials sehr reizvolle Versteckspiel. Zunächst stellen die Kinder die dreidimensional aus Karton gestalteten Möbelstücke, z.B. ein Bett, eine mächtige Standuhr, einen Tisch in die imaginäre Wohnung der sieben Geißlein. Dann geht es für die Spieler, die in die Rolle der Geißlein schlüpfen, darum, ihre Geißlein-Spielfigur hinter, unter oder in einem der Möbelstücke zu verstecken. Damit alles fair zugeht, sieht dasjenige Kind, das die Rolle des Wolfes übernimmt erstmal diskret weg. Dann darf der Wolf pro Runde zwei mögliche Verstecke in Augenschein nehmen. In der nächsten Runde suchen sich die Geißlein wieder neue Verstecke. Ein eigentlich einfaches Versteckspiel, aber mit viel Spielspaß für die Kleinen.


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In Cities you are the architect of a city of the world. You try to build a city that is most attractive for tourists. You position attractions close together. You build parks as big as possible and place terraces close to the water. You guide tourists to their favourite spots, because only through them you can earn your points.
The dilemma
But... you never know exactly which tile will be drawn next. Will you wait another round for the perfect tile? Will you adjust your planning? Or have you got a brilliant idea and can you position the tile in a way that it brings points for more than tourist? Every player builds his own city and makes his own choices. "All" you have to do is making better choices than your opponents!


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Make Your Own-opoly is a board game manufactured by TDC Games. Based on the popular board game Monopoly, it allows one to customize the game's various attributes using a PC program and a color printer. The game won the 2001 Hobby Outlook "Educational Item of the Year" award.

Construct a custom-made board game by using your PC and any simple color printer. Make Your Own Opoly contains everything you need to hand customize the game board, cards and play money for your very own property-trading board game. After you're done, even the box itself will look like it was manufactured just for you, your family, your town, your school or any special purpose.

Game contains easy-to-follow drawing and cutting instructions and software that will allow even a first-timer to produce a quality one-of-a-kind board game. Requirements when using a Computer (Version 2.5): - PC with Pentium processor or better; Windows 98 and above; Color Printer; 32 MBs of Ram; CD-ROM drive. Requirements when NOT using a Computer: Pencil, pen or permanent marker and scissors.

There are differences to the original (the original Monopoly has 11 sections per side, whereas the print your own version has only 9; the game does not include hotels or houses). Houses can be bought in the shop (P0007c).


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Netzwerk is a re-issue of Morisi. The object of the game is for the players to connect city areas (black) via trade routes. These trade routes will pass through the various areas: farmland (yellow), hills (orange), mountains (red), timberland (green) and water (blue). Before trade routes can be built, the players must gain knowledge about these various region types by traveling through them with their pawn. As cities are connected by trade, the players’ success is represented by the size and number of their trading houses in the connected cities.

The games of Netzwerk and Morisi have many similarities, but each uses different tile components, have different scoring mechanisms, and Netzwerk introduces 2 elements NOT in Morisi (wasteland + city values), and to win you'll need to play both games very differently.


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The knights set off from their castles to conquer the surrounding land. For the wealth of the big towns and the villages belonging to them is just too tempting.
Of course, once in possession, no knight wants to lose his newly acquired properties, so this means: caution. For the other players´knights are awake to any opportunity and the newly gained land may be lost again just as quickly to a new lord.
Bring your landscape tiles and above all your knights skilfully into play, secure your properties on all sides and watch out for enemy knights at all time.


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Termine / Dates

Spieleautorentreffen in Göttingen
02. - 03. Juni 2012

SPIEL 2012 in Essen
18.- 21. Oktober 2012

Supported Competitions

Game authors competition Hippodice Spieleclub e.V. -www.hippodice.de-

Concours de createurs de Jeux Ludotheque Boulogne-Billancourt / F -www.ludotheque.com-

Premio Archimede Studiogiochi Venezia / ITA -www.studiogiochi.com-